Self-Sustenance
If there are no allies nearby, the character receives Health Regeneration equal to [0.8% / 0.9% / 1.1% / 1.2% / 1.5%] of their maximum Health per second for 20 seconds after exiting combat.
- Rank
- 1
- Cost
- 1
If there are no allies nearby, the character receives Health Regeneration equal to [0.8% / 0.9% / 1.1% / 1.2% / 1.5%] of their maximum Health per second for 20 seconds after exiting combat.