Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Value unavailable is decreased by Value unavailable. | 3 secs | – | |
Attack Speed is reduced by Value unavailable. | 5 secs | – | |
Physical Crit Chance is increased by Value unavailable | 300 secs | – | |
| Smoke Screen | Gives 30% damage protection | 2 secs | – |
Blinded. | – | 1 | |
The character cannot be approached unnoticed, therefore all effects of attacks from behind and from invisibility do not work. | – | – | |
Armour is decreased by Value unavailable. | 5 secs | 5 | |
| Sniper Spec 1 - R | Shots gain additional effect. | 10 secs | – |
Value unavailable is decreased by Value unavailable. | 3 secs | – | |
| Sniper Spec 1 - T | Invisible. | – | – |
| Sniper Spec 1 - T | Movement speed is increased by Value unavailable. | 4 secs | – |
Increases damage depending on the distance to the target. | – | – | |
Physical and Magical crit chance is increased by Value unavailable. | 600 secs | – | |
Vamp is increased by [2% / 2.2% / 2.4% / 2.6% / 3%] | – | – | |
Vamp is increased by [3% / 3.5% / 4% / 4.5% / 6%] | – | – | |
Vamp is increased by [4% / 5% / 6% / 7% / 9%] | – | – | |
Deals Value unavailable damage every second. At the end of its duration, an explosion will occur. It can be triggered earlier with a basic attack. | 5 secs | – | |
Souls linked. | 12 secs | – | |
Soul's linked | 15 secs | – | |
Drains life from enemies around, invulnerable while draining. | 3 secs | – | |
| – | – | – | |
| Sound | – | 5 secs | – |
Movement speed is increased by Value unavailable. | 5 secs | – | |
Slow Resistance is increased by Value unavailable. | 10 secs | – | |
Movement speed is increased by Value unavailable. Value unavailable is increased by Value unavailable. | 3 secs | – | |
Spell Power is temporary increased by Value unavailable. | 600 secs | – | |
Spell Power is temporary increased by Value unavailable. | 10 secs | – | |
Reflects next magic damage | 20 secs | – | |
Next magic ability used on this unit deals additional Value unavailable magic damage twice. | 6 secs | – | |
Next healing or shielding ability used on this unit applies additional Value unavailable healing or shield twice. | 6 secs | – | |
Absorbs Value unavailable damage. | 6 secs | – | |
Enraged. | 10 secs | – | |
Armour is increased by Value unavailable. | – | – | |
Your next Auto-attack becomes an AOE. | – | – | |
Your next Auto-attack becomes an AOE and deals 50% more damage. | 8 secs | – | |
Lightning Strike has no cooldown, but increases in mana cost and damage after every use. | – | – | |
Lightning Strike becomes a healing ability(Chain Heal). | – | – | |
Activating Q when Earth Element is selected – empowers your next auto-attack. It becomes an AoE and creates an earthquake. | – | – | |
Next attack deals additional Value unavailable damage. | 2 secs | – | |
Spirits Fusion is cooling down. | 15 secs | – | |
Damage is increased by Value unavailable. | – | 20 | |
Attack speed is increased by [4% / 8% / 12% / 16% / 20% / 24% / 28% / 32% / 36% / 40% / 44% / 48%]. | – | – | |
Attack speed is increased by [4% / 8% / 12% / 16% / 20% / 24% / 28% / 32% / 36% / 40% / 44% / 48%]. | – | – | |
30 damage every 1 second. | – | – | |
Regenenerate 0.5% of max health per second | – | – | |
Movement speed is increased by Value unavailable. | 3 secs | – | |
Movement speed is increased by Value unavailable. | 3 secs | – | |
Movement speed is increased by Value unavailable. | 3 secs | – | |
Movement speed is increased by Value unavailable. | 3 secs | – | |
Movement speed is increased by Value unavailable. | 5 secs | 2 |