Assassin's Precision
Infiltrator uses a device and enters Assassin's Precision stance. While in the stance, his next 3 basic attacks deal increased damage and additional magic damage. Landing all 3 hits on the same target applies Assassin's Mark — reducing incoming healing and shields, absorbing the next heal/shield, and detonating accumulated bleed damage on expiry. Branch stat increases Assassin's Precision stance duration by +1 second per talent.
Infiltrator uses a device and enters Assassin's Precision stance for 7 seconds. While in the stance, his next 3 basic attacks deal Value unavailable = [([120% / 125% / 130% / 135% / 140% / 145% / 150% / 155% / 160% / 165% / 170% / 175%])AttackPowerBonus] physical damage and additional Value unavailable = [Value unavailable + (60%)Spell Power] magic damage per hit.
Landing all 3 hits on the same target applies Assassin's Mark (undispellable):
- Deals Value unavailable = [Value unavailable + (Value unavailable)Attack Power + (Value unavailable)Spell Power] magic damage on application
- Reduces incoming healing and shields by 20%
- Absorbs up to Value unavailable = [210 + (200%)Attack Power] incoming healing and shields
- On expiry: deals 20% of bleed damage received as physical damage
Once duration is over or 3 empowered attacks are used - infiltrator leaves Assassin's Precision stance.
When leaving combat, this ability is replaced with Camouflage.
The cooldown of this ability is reset whenever you kill an enemy or receive an assist.
Weapon Specialization Bonus: +1 second Assassin's Precision stance duration.
Mana cost is increased by 10% of your Attack Power.