Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Value unavailable is increased by Value unavailable. | 25 secs | – | |
Value unavailable is increased by Value unavailable. | 15 secs | – | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Resistance to crowd control is decreased by 30%. | 5 secs | 1 | |
Bosses Regenerate 0.03% of their maximum Health every 1 second. | – | 9 | |
Monsters Regenerate 2% of their maximum Health every 1 second. | – | 9 | |
| Regeneration | Regeneration | – | – |
| Regenerative Ectodermis | When using the ultimate ability, the player activates restorative ectoderm, which grants Health Regeneration. The player regenerates 6% of their missing health per second for 20 seconds. Health Regeneration is not reduced in combat. Cooldown: 5 minutes. | – | – |
| Reinforced | Reinforced | – | – |
Armour is increased by Value unavailable. | 5 secs | 20 | |
Armour is increased by Value unavailable. | – | – | |
Bosses Armour increased by 300. | – | 9 | |
Monsters Armour increased by 300. | – | 9 | |
Can't be slowed down. | 5 secs | – | |
Attack speed is increased by Value unavailable. | 3 secs | 20 | |
| – | 5 secs | – | |
Bosses Damage is increased by 30%. | – | 3 | |
Monsters Damage is increased by 30%. | – | 3 | |
Value unavailable magic shield left. | 20 secs | – | |
Damage is increased by Value unavailable | 10 secs | – | |
Immune to Crowd control effects. | – | 1 | |
Resist is increased by | – | – | |
Bosses Resist increased by 300. | – | 9 | |
Monsters Resist increased by 300. | – | 9 | |
Health Regeneration is increased by Value unavailable | 300 secs | – | |
Health Regeneration is increased by Value unavailable | 300 secs | – | |
Max Value unavailable is increased by Value unavailable. | 20 secs | – | |
Health Regeneration is increased by Value unavailable | 300 secs | – | |
Reflect damage of auto-attacks. | 7 secs | – | |
Every second you leave a pile of faeces behind you. | 3 secs | – | |
Movement speed is increased by Value unavailable, | 5 secs | – | |
Attack speed increases upon reaching 6 stacks. | 5 secs | 6 | |
Attack speed is increased by Value unavailable. | 5 secs | – | |
Attack speed is increased by Value unavailable. | 5 secs | – | |
Value unavailable is increased by Value unavailable. | 30 secs | – | |
Value unavailable is increased by Value unavailable. | 30 secs | – | |
Armour is decreased by Value unavailable. | 6 secs | 4 | |
Shaman's next 4 basic attacks reduce the target's armour and resist. | 8 secs | 4 | |
Call neighbours to help him | 3 secs | – | |
Value unavailable is increased by Value unavailable. | 30 secs | – | |
Value unavailable is increased by Value unavailable. | 25 secs | – | |
You are in a robot. | – | – | |
Movement speed increases by Value unavailable. | 3 secs | – | |
Roll in! | 5 secs | – | |
Incoming Physical Damage is increased by Value unavailable. | – | 1 | |
When you get 10 stacks, next healing or shielding ability will gain Value unavailable. | – | 10 | |
Rooted. | 2 secs | – | |
Rooted. | 4 secs | – | |
Rooted. | 15 secs | – | |
Rooted | 1 sec | – |