Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
| Fear | Feared. | 3 secs | – |
Value unavailable is decreased by Value unavailable. | 2 secs | – | |
If a bomber shoots at you, the mine will detonate and fear you for 2 seconds. | 5 secs | – | |
You are marked for a feces throw. | 6 secs | – | |
Movement speed is increased by Value unavailable | 5 secs | – | |
Health is increased by Value unavailable. | – | 20 | |
Attack/Spell Power is increased by Value unavailable | – | 10 | |
| – | – | – | |
| Fire Big Skin | – | – | – |
Fire Element Is Active. | – | – | |
| – | – | – | |
You are protected by magic fire. | 20 secs | – | |
| Fire Small Skin | – | – | – |
Value unavailable damage every 1 second. | 10 secs | – | |
Mana Regeneration is increased by Value unavailable | 7,200 secs | – | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Primary attribute is increased by Value unavailable. | – | – | |
| Flare | Can see invisible units. | 5 secs | – |
Value unavailable is increased by Value unavailable. | – | 10 | |
Deals Value unavailable magic damage every second. | – | – | |
Hero's next basic attack deals additional Value unavailable magic damage to Flocera. | 20 secs | – | |
Value unavailable is increased by Value unavailable. | 30 secs | – | |
Resist is increased by Value unavailable | 600 secs | – | |
Value unavailable is increased by Value unavailable. | 30 secs | – | |
Resist is increased by Value unavailable | 600 secs | – | |
| Flower enrage | Attack power is increased by Value unavailable. | – | 1 |
Armour is decreased by Value unavailable | – | – | |
Attack speed is decreased by Value unavailable | 6 secs | – | |
Attack speed is increased Value unavailable. | 4 secs | – | |
Attack speed is increased by Value unavailable | – | – | |
Absorbs Value unavailable damage. | 15 secs | – | |
Basic attack additional damage is increased by Value unavailable. | – | 30 | |
Healing and shielding received from sender are increased by Value unavailable | 15 secs | 5 | |
Incoming ability damage is increased by Value unavailable% | 7 secs | 5 | |
Resist is increased by Value unavailable. | – | 10 | |
| Force Barrier | Force Barrier is cooling down. | 30 secs | – |
Reduces incoming physical damage by 10%. | – | – | |
| Force Wave | If the player's HP drops below 30% after taking damage, a magical surge occurs, dealing Value unavailable magical damage = [5-50(Value unavailable) + (50%)Spell Power] to all enemies within a 6 metre radius. The magical surge also knocks enemies back by 10 metres and applies a 50% slow for 3 seconds. The base damage increases with the player's level. Cooldown: Value unavailable minutes. | – | – |
| Force Wave | If the player's HP drops below 30% after taking damage, a magical surge occurs, dealing Value unavailable magical damage = [10-100(Value unavailable) + (50%)Spell Power] to all enemies within a 6 metre radius. The magical surge also knocks enemies back by 10 metres and applies a 50% slow for 3 seconds. The base damage increases with the player's level. Cooldown: Value unavailable minutes. | – | – |
| Force Wave | If the player's HP drops below 30% after taking damage, a magical surge occurs, dealing Value unavailable magical damage = [15-150(Value unavailable) + (150%)Spell Power] to all enemies within a 6 metre radius. The magical surge also knocks enemies back by 10 metres and applies a 50% slow for 3 seconds. The base damage increases with the player's level. Cooldown: Value unavailable minutes. | – | – |
When stacked ten times, use heal. | 10 secs | 10 | |
Absorb Value unavailable damage. | 30 secs | – | |
Armour is increased. | – | – | |
Absorbs Value unavailable damage. | 5 secs | – | |
Fortified Barrier is on Cooldown. | 30 secs | – | |
Armour is increased by Value unavailable | 300 secs | – | |
Target is immune to freeze effects. | 20 secs | – | |
Attack speed is decreased by Value unavailable. | 3 secs | – | |
Attack Power is increased by Value unavailable. | – | 5 | |
Attack speed is increased by Value unavailable | 10 secs | 10 |