Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Value unavailable is increased by Value unavailable. | 20 secs | – | |
| Howl of the Alpha | Damage is increased by Value unavailable | 20 secs | – |
Physical Crit Chance is increased by Value unavailable | 300 secs | – | |
Health is increased by Value unavailable. | – | 15 | |
When stacked up 5 times, raptors use Dash | 30 secs | 5 | |
A hunter must hunt. The Raider's head is the prize. | – | – | |
Attack Power is increased by Value unavailable | – | – | |
Attack Power is increased by Value unavailable | – | – | |
Attack Power is increased by Value unavailable | – | – | |
| Hunter's Instinct | Predator is cooling down. | 20 secs | – |
Takes more damage from Predator | 5 secs | – | |
Target is Marked by a true hunter. Next strike from the Hunter is increased. | 7 secs | – | |
Incoming Physical Damage is decreased by Value unavailable. | 7 secs | – | |
Attack Speed increased by Value unavailable. | 8 secs | 4 | |
| Hyperdimensional Accuracy | A special strain of magical herb with a 20% chance can trigger an incredible rush of endorphins upon landing a Critical Physical Hit, putting the player into a state of Supernatural Concentration. In this state, the hero perceives space beyond three dimensions and can strike from impossible angles. A portion of their Physical Crit Chance is converted into Physical Crit Multiplier at 300%. Duration: 15 seconds. Cooldown: 3 minutes. | – | – |
| Hypnotic Dream | Sleeping. | 0.2 secs | – |
Sleeping. | 12 secs | – | |
Sleeping. | 24 secs | – | |
Sleeping. | 4 secs | – | |
Sleeping. | 8 secs | – | |
Value unavailable damage every 1 second. | 10 secs | – | |
Value unavailable damage every 1 second. | 5 secs | – | |
| Immobilised | Covered in hot glass. | 5 secs | – |
The next critical hit will be absorbed. | – | – | |
Armour is increased by Value unavailable. | – | 20 | |
Item strength is increased by Value unavailable | – | 10 | |
Incoming Heal is decreased by Value unavailable. | 2 secs | – | |
50% resistance to crowd control effects. | 5 secs | 1 | |
Can’t receive a critical hit. | 5 secs | 1 | |
| Indomitable | Indomitable is on a cooldown. | 15 secs | – |
Next abilty deals 30% more magic damage. | 10 secs | – | |
Deals Value unavailable damage after 5 second. | 5 secs | – | |
Value unavailable damage every 1 second. | 5 secs | – | |
| Infection | Attack speed is decreased by Value unavailable. | – | 10 |
| Infection | X damage every 1 second. | – | 10 |
Inferno Arrow is active. | 5 secs | – | |
Deal Value unavailable every 1 second. | 3 secs | – | |
Deal Value unavailable every 1 second. | 6 secs | – | |
Spawn 3 Spider Babies when time-out. | 5 secs | – | |
When the inflammation level reaches 5, contagion will begin. | 20 secs | 5 | |
Cannot attack or be attacked in PvP. | 900 secs | – | |
| Inspiration | Cooldown Reduction is decreased by Value unavailable | 7 secs | – |
Attack Power or Spell Power (adaptive) is increased by 10%. | 7 secs | – | |
Heal and Shield Power is increased by 10%. | 7 secs | – | |
Redirect 50% damage to Defender. | – | – | |
| Invincibility | Armour is increased by Value unavailable. | – | 1 |
Invisible. | 3 secs | – | |
Invisible. | 3 secs | – | |
Invisibility. | – | – | |
Invisibility. | 7 secs | – |