Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Invulnerability. | 5 sec | – | |
Heavy Shield is equipped. | – | – | |
Deal 10 damage to attacker. | 10 sec | – | |
Heavy Shield is equipped. | – | – | |
Armor is increased by Value unavailable. | – | 10 | |
Reduces the duration of crowd control effects on the character by [15% / 20% / 25% / 30% / 40%] | – | – | |
| Ironheart Amplifier | Ironheart Amplifier is cooling down. | 60 sec | – |
Restores Value unavailable mana every 1 sec. | 10 sec | – | |
Item strength is increased by Value unavailable | – | 10 | |
Attack power is increased by Value unavailable. | – | 15 | |
Value unavailable is increased by Value unavailable. | 35 sec | – | |
Health is increased by Value unavailable | 600 sec | – | |
Magical Crit Chance is increased by Value unavailable | 300 sec | – | |
Increases character's maximum Health by [10% / 12% / 14% / 16% / 20%] | – | – | |
Absorbs Value unavailable damage. | 6 sec | – | |
For 3 seconds after scoring critical hit with a magic or healing ability, you regenerate Mana equal to 5% of the damage or healing applied. | 3 sec | – | |
Reduces all incoming damage by Value unavailable. | 10 sec | 20 | |
Attack Power or Spell Power (adaptive) is increased by Value unavailable | – | 50 | |
The Ghoul absorbs all damage to convert it into shield. | 2 sec | – | |
| KINGS BATTLEGROUND (PVP ORIENTED) | • 20 Honor gained per PvP kill | – | – |
Next attack deal additional damage. | 5 sec | – | |
| LANDS PROTECTED BY KING'S LAW (PVE ORIENTED) | • 30 karma gained per PvP kill | – | – |
| LANDS PROTECTED BY KING'S LAW (PVP ORIENTED) | • 10 karma gained per PvP kill | – | – |
| Last Stand | Last Stand is cooling down. | 300 sec | – |
Restores [10% / 13% / 16% / 19% / 25%] of missing health. | 10 sec | – | |
Protection from Good and Evil | – | – | |
Health Regeneration is increased by Value unavailable | 15 sec | – | |
Movement speed is increased by Value unavailable. | 5 sec | – | |
On timeout the event will be cancelled. | 5 sec | – | |
Movement speed increases by Movement speed. | 2 sec | – | |
| – | 5 sec | – | |
Drain Value unavailable per 1 second. | 1.2 sec | – | |
Attack Power, Spell Power or Heal and Shield Power(adaptive) is increased by Value unavailable. | – | – | |
Transfers Value unavailable hp every second to Shishiga witch. | 5 sec | – | |
Value unavailable is restored to your health. | 3 sec | – | |
Lifesteal is increased by Value unavailable | 3 sec | – | |
Movement speed increases by Value unavailable. | – | – | |
When hero takes damage, enemy receives a lighting strike, which ricochets off the targets 2 times. | 20 sec | – | |
Resist is decreased by Value unavailable. | 6 sec | – | |
Damage is increased by Value unavailable. | – | – | |
Deals Value unavailable every second. | 10 sec | – | |
Value unavailable is increased by Value unavailable. | 25 sec | – | |
Value unavailable is increased by Value unavailable | 600 sec | – | |
Value unavailable is increased by Value unavailable. | 20 sec | – | |
Magical Crit Chance is increased by Value unavailable | 600 sec | – | |
Outgoing Heal is increased by Value unavailable | – | – | |
Resist is increased by Value unavailable | 600 sec | – | |
Value unavailable is increased by Value unavailable. | 30 sec | – | |
Crit chance is increased by Value unavailable. | – | 25 | |
Lurking Precision fades out. | 3 sec | – |