Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Vision is decreased | – | – | |
Vital Drain is cooling down. | 20 sec | – | |
Value unavailable magic shield left. | 10 sec | – | |
Value unavailable is increased by Value unavailable. | – | 15 | |
Movement Speed bonus from Dual Lightning Strikes talents is doubled. | 5 sec | – | |
Incoming Physical Damage is decreased by Value unavailable | 15 sec | – | |
Receives Value unavailable more damage from all sources. | 1 sec | – | |
Receives 10% more damage from all sources. | 4 sec | – | |
Legionnaire's skills have an additional effect. | – | 1 | |
Incoming damage is increased by 15%. | 4.5 sec | – | |
Next Wooden Deer charge will be critical. | 5 sec | – | |
| w1v3 | – | 6 sec | 4 |
| w5v1 | Your next non-ultimate ability damage increased by 30% | – | – |
| – | 10 sec | – | |
Incoming damage is reduced by [10% / 12% / 14% / 16% / 20%] | – | – | |
Decreases your offensive and defensive attributes by 5%. | – | – | |
Health is increased by Value unavailable. | – | 1 | |
Incoming damage is decreased by [5% / 6% / 7% / 8% / 10%]. | – | – | |
| – | – | – | |
| Water Big Skin | – | – | – |
Water Element Is Active. | – | – | |
| – | – | – | |
Water Totem healing is increased by Value unavailable. | 5 sec | 20 | |
| Water Shield | Absorbs Value unavailable damage. | 10 sec | – |
| Water Small Skin | – | – | – |
Heals Value unavailable every 0.75 sec. | – | – | |
When staked 5 times, hero get poisoned. | 3 sec | 5 | |
Target deals Value unavailable less damage. | 6 sec | 4 | |
Outgoing Damage is decreased by [-15% / -17% / -19% / -21% / -25%] | 10 sec | – | |
Damage is reduced by Value unavailable. | 5 sec | – | |
Attack speed is increased by Value unavailable | – | – | |
Attack speed is increased by Value unavailable | – | – | |
Attack speed is increased by Value unavailable | – | – | |
Next attack deals Value unavailable damage on-hit. | 20 sec | – | |
Value unavailable is increased by Value unavailable. | 10 sec | – | |
Target is immune to stun from Electrification. | 15 sec | – | |
On-Hit Effect: 15% Chance that the Character steals 3% of the target's max HP. | – | – | |
On-Hit Effect: 15% Chance to grants a 10 seconds buff during which Werewolf deals bonus damage equal to 2% of the target's mana. | – | – | |
Restores mana equal to 2% of the magical damage dealt. | 10 sec | – | |
On-Hit Effect: 15% Chance that the target takes 5% more damage for 15 seconds. | – | – | |
| Wet | Electrical spell damage is increased by Value unavailable. | 5 sec | 5 |
Movement speed is increased by Value unavailable | 1 sec | – | |
| – | 1 sec | – | |
Movement speed is increased by Value unavailable | 1 sec | – | |
Value unavailable is increased by Value unavailable. | 30 sec | – | |
Spell Power is increased by Value unavailable. | – | 10 | |
Life Siphon power is increased by Value unavailable. | 6 sec | 12 | |
Abosorb Value unavailable damage. | 6 sec | – | |
Magic damage from the Wolf is increased by Value unavailable. | – | 5 | |
| Withering | Health Regeneration is decreased by Value unavailable. | – | 1 |