Talents
| Name | Details | Ranks |
|---|---|---|
| Offensive Support Drone: | On-ability use: Healing abilities grant 1 stack of offensive support. Upon reaching 5 stacks, your next basic attack against an enemy launches the Drone, which circles the target and bombards it for 5 seconds, dealing Value unavailable = [Value unavailable + (Value unavailable)Heal and Shield Power] magic damage. | 1 |
| Paladin's Fury: | On-hit: When dealing damage from basic attacks, activates aura for 3 seconds. That aura deals Value unavailable = [40 + (5%)Spell Power + (5%)Armor] magic damage each second in 3 meter radius. | 1 |
| Poison | Chance Universal On-hit: Up to Value unavailable% = [1-5%]1-5% chance to inflict poison for Value unavailable = [Value unavailable + (Value unavailable)AttackPowerBase + (Value unavailable)SpellPowerBonus_loc] magic damage for 4 seconds when dealing magic damage. (1 tick per second) | 4 |
| Poisonous Leaves: | All Corruption effects have an additional 10% scaling. | 1 |
| Potency Transfer: | Converts 2% of your bonus Mana into Spell Power. | 1 |
| Power Feedback: ( 10 sec.) | On-hit: Next auto-attack after using an ability deals Value unavailable = [Value unavailable + Value unavailable AttackPowerBonus] additional PhysicalDamage. | 1 |
| Predator’s Bite: ( 20 sec.) | When dealing physical damage, deals additional Value unavailable + Value unavailable target's current Health physical damage (maximum 300 physical damage for monsters) and returns it to the artifact's wielder as heal. | 1 |
| Pressure Release: | Every 2000 MagicDamage taken, the valve pressure is released. The released energy is converted into a magic shield for 10 seconds, which reduces the next incoming MagicDamage from an enemy ability by 30%. | 1 |
| Protective Sphere: | During combat, the artifact absorbs incoming physical damage. Once 2000 damage is stored, it creates an energy sphere for 10 seconds. | 1 |
| Protective Sphere: | During combat, the artifact absorbs incoming physical damage. Once 2000 damage is stored, it creates an energy sphere for 10 seconds. | 1 |
| Protective Support: | Integrates 20% of your defensive stats (ArmorBonus and Magic Resist) into applied shields. | 1 |
| Psychic Healer: | 0.5% of your bonus Health and Mana converted into healing and shield power. | 1 |
| Purified Airflow: | Purifies the air, reducing all AoE magic damage by 20%. | 1 |
| Rapid Replenishment: | Reduces the Cooldown of mana consumables by 20%. | 1 |
| Reactive Momentum: | Whenever you take damage, you gain Swiftness. Taking magic damage grants 2 stacks, while taking physical damage grants 1 stack. Swiftness lasts 4 seconds and can stack up to 10 times, giving (0.4%)Movement Speed per stack. | 1 |
| Replenishing Magical Defense: | On-ability use: Healing abilities grant 1 charge of active defense. At 5 stacks, grants a Value unavailable magical shield = [(100%)Heal and Shield Power] to the artifact carrier. | 1 |
| Resonant Barrier: | Absorbs 10% of the max Mana and increases Resist by 15%. | 1 |
| Restorative Defense: | 5% of incoming MagicDamage restores Health. | 1 |
| Retaliation Spark: | Taking physical damage has a 10% chance to fire a bolt of energy at the attacker, dealing Value unavailable = [Value unavailable + Value unavailable Spell Power] MagicDamage. | 1 |
| Sanctified Flow: | Converts 10% of your Heal and Shield Power into Spell Power. | 1 |
| Serrated Pulse: | On-hit: Auto-attacks deal additional Value unavailable = [Value unavailable + (Value unavailable)Heal and Shield Power + (Value unavailable)Attack Power] magic damage. | 1 |
| Shieldpiercer: | Helps break through energy shields, increasing Magic Penetration against them by 25%. | 1 |
| Spellguard: | Once every 8 seconds, marks either an enemy or an allied target within a 12-meter radius for 6 seconds. If a marked enemy is hit with a magic ability, the target takes additional Value unavailable = [(20%)Spell Power] magic damage twice. If a marked ally is targeted with a healing or shielding ability, they receive additional Value unavailable = [(20%)Heal and Shield Power] healing or shield twice. | 1 |
| Static Rend: | On-hit: Auto-attacks deal additional Value unavailable = [30 + (10%)Attack Power + (10%)Spell Power] physical damage. | 1 |
| Steam Cloud: | Every 30 seconds in combat, releases a cloud of mana steam for 10 seconds in a 1-meter radius. All allies within it gain 200% increased Mana Regeneration and 30% increased incoming healing. | 1 |
| Strong Breath: | Increases all incoming Healing to the wearer of the artifact by 20%. | 1 |
| Strong Grip: | On-hit: Auto-attacks deal Value unavailable = [15 + 5% Attack Power + (Value unavailable)Armor] additional physical damage. | 1 |
| Tankido: | Upon receiving physical damage from abilities, the bearer is infused with Aegis Vigor for 5 seconds. | 1 |
| Thirst Unbound: | Increases Ability vamp and Vamp effects by 35%. | 1 |
| Thorns: | When struck by a basic attack, deal Value unavailable = [Value unavailable + (Value unavailable)Armor] PhysicalDamage to the attacker and reduce their incoming healing and health regeneration by 30% for 3 seconds. | 1 |
| Toxic Respiration: | Boosts oxygen and natural toxins in the blood, increasing outgoing magic damage by 5%. | 1 |
| True Strike: | Every 5th auto attack deals additional Value unavailable = [(50%)Attack Power] true damage. | 1 |
| Verdant Renewal: | Increases Health Regeneration and Mana Regeneration effects by 20%. | 1 |
| Versatile Personality: | +5% Physical Crit Chance and Magical Crit Chance. | 1 |
| Vital Drain: ( 20 sec.) | On-ability hit: Upon dealing MagicDamage, drain Value unavailable of the target's current Health and Heal the artifact wearer for the same amount. (Maximum 300 MagicDamage capped for monsters). | 1 |
| Vitality Carapace: | On-ability use: Healing abilities grant 1 shell charge. Upon reaching 5 charges, your next healing ability applies a Value unavailable shield = [(20%) bonus Health] to the target. | 1 |