C

Effects

NameDetailsDurationMax stacks
Bleeding

Deals

6 secs–
Bleeding

X damage every 1 second.

5 secs1
Bleeding

Deals Value unavailable every 1 second.

2 secs–
Bleeding

Deal Value unavailable damage every 1 second.

3 secs3
Bleeding

Deal Value unavailable damage every 1 second.

15 secs–
Bleeding

Deal Value unavailable every 1 second.

5 secs5
Bleeding

Deals Value unavailable every 1 second

7 secs3
Bleeding

Dead Value unavailable damage every 1 second.

5 secs–
Bleeding

Value unavailable damage every 1 second.

7 secs–
Bleeding

Deal Value unavailable damage every 1 second.

10 secs10
Bleeding

Deals Value unavailable damage every second.

5 secs5
Bleeding

Value unavailable damage every 1 second.

8 secs–
Bleeding

Value unavailable damage every 1 second.

10 secs30
Blessed Ground

You are protected from the Spirit of the First Deer.

––
Blind

Blinded.

5 secs–
Blind

Blinded.

3 secs–
Blind

Blinded.

––
Blind

Blinded.

2 secs–
Blind

Blinded.

5 secs–
Blinding Bomb

Incoming Physical Damage is increased by Value unavailable.
Incoming Heal is increased by Value unavailable.

10 secs–
Blinding Bomb

Absorbs Value unavailable damage.

20 secs–
Blinding Bomb

Absorbs Value unavailable damage.

20 secs–
Blinding Flash

Value unavailable is increased by Value unavailable.

–20
Blinding Flash

Blinded.

3 secs–
Blinding Flash

Blinding Flash is cooling down.

25 secs–
Blitz

Attack Speed increased by Value unavailable.

8 secs4
Blizzard

Taking or dealing damage causes you to begin dealing Value unavailable = [(Value unavailable) + (Value unavailable)HPBonus_loc] Magic Damage per second to nearby enemies for 3 seconds.

––
Blizzard

Dealing Value unavailable damage every second, to nearby enemy.

4 secs–
Blood Enrage

Attack Power is increased by Value unavailable. Movement speed is increased by Value unavailable.

12 secs–
Blood Resonance

Next ability deals additional Value unavailable physical damage and applies Value unavailable bleed.

–1
Bloodsucker

Heals for Value unavailable every second.

10 secs–
Bloodsucker Stacks

Each stack increases Bloodsucker's healing.

30 secs20
Bloodthirsty Edge

Armour penetration/Resist penetration is increased by [20 / 25 / 30 / 35 / 45].

10 secs–
Bloody Scar

Attack power is increased by Value unavailable.

–20
Bloom

Heals Value unavailable every 1 sec.

–20
Blueberry

Value unavailable is increased by Value unavailable.

10 secs–
Blueberry Pie

Value unavailable is increased by Value unavailable
Value unavailable is increased by Value unavailable

35 secs–
Body Transference

Armour is increased by Value unavailable.
Max Health is increased by Value unavailable.

––
Bomb carrier.

Carried a bomb activator.

––
Bomber Spec 1 - Q

Invisible.

––
Bomber Spec 1 - T

Attack speed is increased by 20%.

5 secs1
Bomber Spec 1 - T

Outgoing Heal is increased by 20%.

5 secs1
Bomber Spec 1 - T

Bomber's basic attack deals splash damage.
Each basic attack deals additional Value unavailable physical damage to the target.

5 secs1
Bomber Spec 1 - T

Buff 2

0.6 secs1
Bomber Spec 1 - T–5 secs–
Bomber Spec 1 - T

Buff 1

0.6 secs1
Bomber Spec 1 - T

Buff 3

0.6 secs1
Bomber Spec 1 - W

Becomes invisible after:

2 secs–
Bone Shield

Absorbs Value unavailable damage.

10 secs3
Bouncing Back

Incoming Heal increased by Value unavailable

5 secs4