Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Deals | 6 secs | – | |
| Bleeding | X damage every 1 second. | 5 secs | 1 |
Deals Value unavailable every 1 second. | 2 secs | – | |
Deal Value unavailable damage every 1 second. | 3 secs | 3 | |
Deal Value unavailable damage every 1 second. | 15 secs | – | |
Deal Value unavailable every 1 second. | 5 secs | 5 | |
Deals Value unavailable every 1 second | 7 secs | 3 | |
Dead Value unavailable damage every 1 second. | 5 secs | – | |
Value unavailable damage every 1 second. | 7 secs | – | |
Deal Value unavailable damage every 1 second. | 10 secs | 10 | |
Deals Value unavailable damage every second. | 5 secs | 5 | |
| Bleeding | Value unavailable damage every 1 second. | 8 secs | – |
| Bleeding | Value unavailable damage every 1 second. | 10 secs | 30 |
You are protected from the Spirit of the First Deer. | – | – | |
Blinded. | 5 secs | – | |
Blinded. | 3 secs | – | |
Blinded. | – | – | |
Blinded. | 2 secs | – | |
Blinded. | 5 secs | – | |
Incoming Physical Damage is increased by Value unavailable. | 10 secs | – | |
Absorbs Value unavailable damage. | 20 secs | – | |
Absorbs Value unavailable damage. | 20 secs | – | |
Value unavailable is increased by Value unavailable. | – | 20 | |
Blinded. | 3 secs | – | |
| Blinding Flash | Blinding Flash is cooling down. | 25 secs | – |
Attack Speed increased by Value unavailable. | 8 secs | 4 | |
Taking or dealing damage causes you to begin dealing Value unavailable = [(Value unavailable) + (Value unavailable)HPBonus_loc] Magic Damage per second to nearby enemies for 3 seconds. | – | – | |
Dealing Value unavailable damage every second, to nearby enemy. | 4 secs | – | |
Attack Power is increased by Value unavailable. Movement speed is increased by Value unavailable. | 12 secs | – | |
Next ability deals additional Value unavailable physical damage and applies Value unavailable bleed. | – | 1 | |
Heals for Value unavailable every second. | 10 secs | – | |
Each stack increases Bloodsucker's healing. | 30 secs | 20 | |
Armour penetration/Resist penetration is increased by [20 / 25 / 30 / 35 / 45]. | 10 secs | – | |
Attack power is increased by Value unavailable. | – | 20 | |
Heals Value unavailable every 1 sec. | – | 20 | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Value unavailable is increased by Value unavailable | 35 secs | – | |
Armour is increased by Value unavailable. | – | – | |
Carried a bomb activator. | – | – | |
Invisible. | – | – | |
Attack speed is increased by 20%. | 5 secs | 1 | |
Outgoing Heal is increased by 20%. | 5 secs | 1 | |
Bomber's basic attack deals splash damage. | 5 secs | 1 | |
| Bomber Spec 1 - T | Buff 2 | 0.6 secs | 1 |
| Bomber Spec 1 - T | – | 5 secs | – |
| Bomber Spec 1 - T | Buff 1 | 0.6 secs | 1 |
| Bomber Spec 1 - T | Buff 3 | 0.6 secs | 1 |
| Bomber Spec 1 - W | Becomes invisible after: | 2 secs | – |
Absorbs Value unavailable damage. | 10 secs | 3 | |
Incoming Heal increased by Value unavailable | 5 secs | 4 |