Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Value unavailable is increased by Value unavailable. | 20 secs | – | |
Armour is decreased by Value unavailable. | 5 secs | – | |
Mana is increased by Value unavailable. | – | 10 | |
| Bubble Away! | Goblin Shaman is invulnerable, but can only flee. | 6.2 secs | – |
All critical strikes dealt to the character have a reduced critical damage multiplier of [25% / 30% / 35% / 40% / 50%]. | – | – | |
Armour is increased by 25%. | 5 secs | – | |
Mana Value unavailable to activate bunny. | – | – | |
- Dealing [(7-10) + (2%) bonus Spell Power + 0.5% target max Health] magic damage per second for 3 seconds. | 3 secs | – | |
Resist is increased by Value unavailable | 300 secs | – | |
Deals damage equal to 2% of target's Max Health each second. | 8 secs | 4 | |
Deals 2 damage every 1 second. | 2 secs | – | |
Deals Value unavailable damage every 1 second. | 10 secs | – | |
Deals Value unavailable damage every 1 second. | 6 secs | – | |
Deal Value unavailable per 1 sec. | – | – | |
Deals Value unavailable damage every 1 second. | 20 secs | 10 | |
Deals Value unavailable damage per second in 5 m range. | – | – | |
| Burp Timer | Burp timer. | – | – |
Attack speed is increased by Value unavailable for Value unavailable attacks | 10 secs | 4 | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Value unavailable is increased by Value unavailable. | 15 secs | – | |
Modifies other Wood Predators' abilities effects. | 5 secs | – | |
Damage of next Calculated bite has increased by Value unavailable | – | 20 | |
The main target for the wolf. | 5 secs | 4 | |
Wolf attacks have an on-hit effect. | 15 secs | – | |
Camouflage is preparing | 2 secs | – | |
Camouflage is preparing | 2 secs | – | |
Health Regeneration is increased by Value unavailable max Health per second. | – | – | |
Health Regeneration is increased by Value unavailable. Mana Regeneration is increased by Value unavailable. | 30 secs | – | |
Health Regeneration is increased by Value unavailable. Mana Regeneration is increased by Value unavailable. | 30 secs | – | |
Health Regeneration is increased by Value unavailable. Mana Regeneration is increased by Value unavailable. | 30 secs | – | |
Health Regeneration is increased by Value unavailable. Mana Regeneration is increased by Value unavailable. | 30 secs | – | |
Health Regeneration is increased by Value unavailable. Mana Regeneration is increased by Value unavailable. | 30 secs | – | |
Health Regeneration is increased by Value unavailable. Mana Regeneration is increased by Value unavailable. | 30 secs | – | |
Health Regeneration is increased by Value unavailable max Health per second. | 360 secs | – | |
Value unavailable is increased by Value unavailable. | – | – | |
Value unavailable is increased by Value unavailable. | 360 secs | – | |
Value unavailable is increased by Value unavailable. | – | – | |
Value unavailable is increased by Value unavailable. | – | – | |
When you get 10 stacks, next healing or shielding ability will gain Value unavailable. | – | 10 | |
Health Regeneration is increased by Value unavailable | 20 secs | – | |
Attack Power or Spell Power (adaptive) is increased by Value unavailable. | – | – | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Magical Crit Chance is increased by Value unavailable | 600 secs | – | |
Attack speed is increased by Value unavailable | 600 secs | – | |
Catalyzed Alchemy is on a cooldown. | 90 secs | – | |
Value unavailable is increased by Value unavailable. | 600 secs | – | |
Resist is increased by Value unavailable | 600 secs | – | |
Physical Crit Chance is increased by Value unavailable | 600 secs | – | |
Spell Power is increased by Value unavailable | 600 secs | – | |
Value unavailable is increased by Value unavailable. | 20 secs | – |