C

Abilities

NameDetails
Totemic Fury

Passive: Through meditation, the shaman increases both his and the wolf's attack speed and movement speed.
Active: With 5 charges of elemental power, the shaman can activate the skill and summon a totem within a 6-metre radius for 8 seconds. The type of totem depends on the chosen element in a special skill:

Totemic Fury

Passive: Through meditation, the shaman increases both his and the wolf's attack speed and movement speed.
Active: With 5 charges of elemental power, the shaman can activate the skill and summon a totem within a 6-metre radius for 8 seconds. The type of totem depends on the chosen element in a special skill:

Toxic Tree

Plants a toxic tree that creates a permanent poison zone. The tree deals an initial burst of Value unavailable magic damage to enemies in a small radius. Enemies inside the toxic cloud take Value unavailable magic damage per second.

Transmorph

Launches a skill shot that lands after Value unavailable second in a Value unavailable-metre zone. Transforms one target into a turkey (24 seconds PvE / 8 seconds PvP). Damage immediately breaks the effect.
Cooldown: Value unavailable seconds.

Transmorph

You can press the ability again to teleport to the closest transformed target.

Tree of Plenty

Plants a Seed that matures over 10 seconds. Once fully grown, the tree drops a magical fruit that allies can collect and store in their inventory for up to 30 minutes. Consuming the fruit restores [10% / 14% / 18% / 22%] of the user's Max HP and triggers a 1-minute fruit use Cooldown.
Cooldown: Value unavailable seconds.

Turkey effect

Transforms the target into a turkey.

Universal: Cleanse

Removes negative effects from the target. It doesn't remove Bleed effects.
After usage, gains 60% tenacity buff for 3 seconds.

Universal: Curse

Temporarily reduces incoming healing.

Universal: Heal

Instantly restores health.

Universal: Mana boost

Instantly restores mana.

Universal: Physical Strike

Deals some damage to the target.

Universal: Poison

Poison gradually reduces the target's health.

Universal: Poison

Poison gradually reduces the target's health.

Universal: Root

Target cannot move.

Universal: Root

Target cannot move.

Universal: Shield

Grants common shield.

Universal: Slow

Reduces movement speed.

Universal: Slow

Reduces movement speed.

Universal: Slow

Reduces movement speed.

Universal: Sprint

Increase speed for 5 seconds.

Universal: Warp

Warp forward a few metres.

Unstoppable

The Legionary removes all crowd control effects on themselves. For 8 seconds, they take reduced damage and gain bonus movement speed. The Legionary restores a portion of their health on an enemy kill or assist.

Unstoppable

The Legionary removes all crowd control effects on themselves. For 8 seconds, they take reduced damage and gain bonus movement speed. The Legionary restores a portion of their health on an enemy kill or assist.

Unstoppable

The Legionary removes all crowd control effects on themselves. For 8 seconds, they take reduced damage and gain bonus movement speed. The Legionary restores a portion of their health on an enemy kill or assist.

Unstoppable

The Legionary removes all crowd control effects on themselves. For 8 seconds, they take reduced damage and gain bonus movement speed. The Legionary restores a portion of their health on an enemy kill or assist.

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Vanguard

The Defender gains bonus Armour and Magic Resist for each enemy around him.

Vanguard

The Defender gains bonus Armour and Magic Resist for each enemy around him.

Vanguard

The Defender gains bonus Armour and Magic Resist for each enemy around him.

Venomous Infusion

The Ranger coats the arrow with poison over 1.5 seconds (shift E). They can cast it while moving. After the arrow is coated, the Ranger can release the arrow in the desired direction within 3 seconds. The poison arrow deals Value unavailable = [120% Attack Power] physical damage and applies a poison effect to the target it hits, dealing Value unavailable = [(Value unavailable) + 70% Spell Power] magic damage over time for 3 seconds. If the poison arrow hits an acid net, the effect of the acid net is doubled. If the poison arrow hits an acid cloud, the effect and duration of the acid cloud are doubled.

Vomit

Vomits a heavy stream in front of itself, dealing Value unavailable magic damage every Value unavailable seconds. Affected characters receive the ”Nausea” debuff for 4 seconds and flee in panic for 1.5 seconds. Characters with Nausea leave behind pools of vomit, which deal Value unavailable magic damage to any players who step into them.

War Cry

The champion lets out a roar and gains a 20-second buff that increases their health and attack power.

War Cry

The champion lets out a roar and gains a 20-second buff that increases their health and attack power.

War Cry

The champion lets out a roar and gains a 20-second buff that increases their health and attack power.

War Cry

The champion lets out a roar and gains a 20-second buff that increases their health and attack power.

War Cry

The champion lets out a roar and gains a 20-second buff that increases their health and attack power.