Effects
| Name | Details | Duration | Max stacks |
|---|---|---|---|
Movement speed is increased by Value unavailable. | 5 secs | 1 | |
| Paladin Spec 1 - W | Value unavailable is decreased by Value unavailable. | 3 secs | – |
| Paladin Spec 1 - W | Absorbs Value unavailable damage. | 5 secs | – |
Deals Value unavailable magic damage every second in 3-metre radius. | 3 secs | – | |
Paralysed. | 10 secs | – | |
Value unavailable is increased by Value unavailable. | 25 secs | – | |
Value unavailable is increased by Value unavailable | 600 secs | – | |
Upon next Stance Switch Ranger will enter Perfect Stance. | 10 secs | 2 | |
Every shot is AoE and deals full damage. | 5 secs | – | |
Armour is decreased by Value unavailable. | 4 secs | – | |
Armour is increased by Value unavailable. | 4 secs | – | |
Deals Value unavailable damage every 1 second. | – | – | |
Smells like pheromones. | 5 secs | – | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Value unavailable is increased by Value unavailable. | 10 secs | – | |
Resist penetration/Armour penetration is increased by Value unavailable. | 7 secs | 15 | |
Value unavailable is increased by Value unavailable. | 30 secs | – | |
Resist is increased by Value unavailable | 600 secs | – | |
Value unavailable damage every 1 second. | 4 secs | 1 | |
Value unavailable damage every 1 second. | 4 secs | 1 | |
Value unavailable damage every 1 second. | 4 secs | – | |
Value unavailable damage every 1 second. | 5 secs | 5 | |
Value unavailable damage every 1 second. | 5 secs | – | |
Value unavailable damage every 1 second. | 7 secs | 2 | |
Deals Value unavailable every 1 second while the target is poisoned | 3 secs | 1 | |
Deals Value unavailable damage every 1 second. | 4 secs | – | |
Value unavailable damage every 1 second. | 5 secs | – | |
Value unavailable damage every 1.5 second. | 5 secs | 5 | |
Value unavailable damage every 1 second. | 4 secs | 5 | |
Value unavailable damage every 1 second. | 5 secs | 10 | |
Deals Value unavailable damage every 1 seconds. | 5 secs | 10 | |
Poison Arrow Ready | 3 secs | – | |
Poison Arrow Ready | 3 secs | – | |
| Poison resist | Protection from sabbath poison | 2 secs | – |
Each basic attack poisons target by Value unavailable. | 20 secs | – | |
Value unavailable damage every 1 second. | 3 secs | – | |
Value unavailable is increased by Value unavailable. | 25 secs | – | |
Value unavailable is increased by Value unavailable. | 25 secs | – | |
Resist is increased by Value unavailable | 600 secs | – | |
Spell Power is increased by Value unavailable. | – | – | |
Value unavailable is increased by Value unavailable. | 15 secs | – | |
Wolf Power Claw is cooling down. | 15 secs | – | |
On-hit: Auto-attacks deal an additional Value unavailable damage. | – | – | |
Power Feedback is cooling down. | 10 secs | – | |
| Precision | Precision | – | – |
Bosses have the Critical Chance increased by 30% and Critical Power increased by 30%. | – | 9 | |
Monsters have the Critical Chance increased by 30% and Critical Power increased by 30%. | – | 10 | |
Attack speed is increased by Value unavailable | – | – | |
Attack Power is increased by Value unavailable | – | – | |
Attack Power is increased by Value unavailable | – | – |