C

Effects

NameDetailsDurationMax stacks
Predator’s Bite

Predator’s Bite is cooling down.

20 secs–
Predator's Vigor

Predator's Vigor is cooling down.

30 secs–
Pressure Release

There is magic damage left to take before the pressure is released - Value unavailable

––
Pressure Release

Decrease incoming magic damage by Value unavailable.

10 secs–
Primal armour

Reflects 100% magic damage to the attacker.

7 secs–
Primal Hunter's Mark

Target is Marked by a true hunter. Next strike from the Hunter is increased. Invisibility is not working.

7 secs–
Primal instinct

Movement speed is increased by Value unavailable.
Attack speed is increased by Value unavailable.
Haste Rate is increased by Value unavailable.

7 secs–
Primal Predator

Attack Power is increased by Value unavailable
Movement speed is increased by Value unavailable
Tenacity is increased by Value unavailable

5 secs–
Primordial Taunt

Taunted.

2 secs–
Primordial Taunt Alpha

Taunted.

2 secs–
Prolonged Blindness

Attack Speed is reduced by Value unavailable.

3 secs–
Protective Sphere

Absorbs Value unavailable physical damage.

10 secs–
Protective Sphere

Accumulated physical damage triggers the release of an energy sphere - Value unavailable

––
Protector's Presence

Armour increased by Value unavailable
Resist increased by Value unavailable

–3
Psychic Healer

Heal and Shield Power is increased by Value unavailable.

––
Pulmo Pump

Boosts oxygen and natural toxins in the blood, increasing outgoing magic damage by 5%.

––
Pumpkin Bread

Value unavailable is increased by Value unavailable.

30 secs–
Pumpkin Chips

Value unavailable is increased by Value unavailable.

25 secs–
Pumpkin Seeds

Value unavailable is increased by Value unavailable.

10 secs–
Purifying Rejuvenation

Health Regeneration is increased by Value unavailable

5 secs–
Purifying Rejuvenation

Heals Value unavailable health every 1 second.

5 secs–
Purple Dragon

Value unavailable is increased by Value unavailable.

10 secs–
Purple Mushroom

Value unavailable is increased by Value unavailable.

10 secs–
PvE Prison Island Insured Access Key

Prevents the loss of items in your active inventory upon death during your next raid on PvE Prison Island.

––
PvP Prison Island Insured Access Key

Prevents the loss of items in your active inventory upon death during your next raid on PvP Prison Island.

––
Queen’s Poison

Attacks applies a stacking poison that deals 0.5% of the target's maximum HP every second.

180 secs–
Queen’s Poison

Each auto-attack applies a stacking poison that deals 0.5% of the target's current HP every second.

––
Queen’s Poison

Deals Value unavailable magic damage each second.

10 secs5
Queen’s Vitality

Incoming Damage is reduced by 10%.
Regenerates Value unavailable Health each second.
Regenerates Value unavailable Mana each second.

300 secs–
Queen’s Vitality

Incoming Damage is reduced by 10%.
Regenerates 3% of Max Health each second.
Regenerates 3% of Max Mana each second.

––
Queue Penalty

You have been temporarily prevented from joining any queues due to declining a previous dungeon invitation.

5 secs1
Quillperl Nuggets

Value unavailable is increased by Value unavailable.

25 secs–
Quillperl Nuggets

Resist is increased by Value unavailable

600 secs–
Rabbit

This is rabbit.

10 secs–
Radiant Ascension

Invulnerability.

1 sec–
Radiant Ascension Cooldown

Radiant Ascension is on cooldown.

20 secs–
Radiation

Deal Value unavailable per second.

––
Rage

Goblin moves faster.

––
Raging

Monsters enter a berserk state when their Health falls below 30%, dealing 30% increased Damage and becoming immune to Crowd Control effects.

––
Raider's Instinct

The hunt has begun. Your head is the prize.

––
Ram Aura

Ram Aura

––
Ramen

Value unavailable is increased by Value unavailable.

35 secs–
Ramen

Attack power is increased by Value unavailable

600 secs–
Rampage Rush

Damage is increased by Value unavailable.

7 secs–
Ranger's Mark

The target takes 15% increased damage from basic attacks.

3 secs–
Rat's Magic

Attack Power/Spell Power/Heal and Shield Power is increased by 120/240/240, based on the highest attribute.

600 secs–
Reach Mastery

Abilities Range is increased by Value unavailable metres.

20 secs–
Reach Mastery

Upon reaching 5 charges, the next skill will gain 3 metres to its range of application.

20 secs5
Reach Mastery

Abilities range is increased by [5 / 6 / 7 / 8 / 8] metres.

20 secs–
Reactive Beamfield

Deals Value unavailable magic damage every 1.5s to enemies in 3m radius.

––