C

Effects

NameDetailsDurationMax stacks
Seismic Shroud

Earth aura that deals Value unavailable physical damage each second to targets within 3 metres around.

7 secs–
Self-Sustenance

Value unavailable is increased by Value unavailable.

20 secs–
SENDER–20 secs–
Serene Respite

Outgoing Heal is increased by Value unavailable
Outgoing Shields is increased by Value unavailable

–5
Shadow Dance

Shadow Dance is cooling down.

2.5 secs–
Shadow Dance

Next auto-attack has a [-15% / -18% / -21% / -24% / -30%] increased critical strike chance.

10 secs3
Shadow Dance

Next auto-attack has a [-15% / -18% / -21% / -24% / -30%] increased critical strike chance.

10 secs–
Shadow Grace

Value unavailable is decreased by Value unavailable

––
Shadow Grace

Movement speed is increased by Value unavailable

5 secs–
Shadow Grace

Movement speed is increased by Value unavailable

––
Shadow Grace

Movement speed is increased by Value unavailable

––
Shadow Step

Next use of 'Shadow Step' ability is Value unavailable stronger.

20 secs3
Shadow Strike

Magical Crit Chance/Physical Crit Chance is increased by [10% / 12% / 14% / 16% / 20%].

10 secs–
Shadow Strike

Shadow Strike is on a cooldown.

15 secs–
Shaman's Curse

Silenced, blinded and slowed by Value unavailable.

7 secs–
Shatter

Armour is decreased by Value unavailable.

6 secs–
Shatter

Armour is decreased by Value unavailable.

4 secs–
Shattered Armour

Target takes 15% increased physical damage.

3 secs–
Shattered Souls

Upon the monster’s death, its soul lingers for 1 second before shattering into shards that fly toward up to 2 players and, on impact, burn 30% of their maximum Mana.

––
Shattering Blast

Armour is decreased by Value unavailable.
Resist is decreased by Value unavailable.

5 secs–
Shattering Blow

Executes the next Value unavailable basic attacks at maximum Attack Speed.

8 secs5
Shell

Armour is increased by Value unavailable.

–10
Shell

Incoming Physical Damage is increased by Value unavailable.
Incoming Heal is increased by Value unavailable.

–5
Shell Charge

At 5 charges your next healing ability will apply a Value unavailable shield.

–6
Shell Charged

Your next healing ability will apply a Value unavailable shield.

––
Shield

Absorb Value unavailable damage.

6 secs–
Shield

Absorb Value unavailable damage.

3 secs–
Shield

Absorbs Value unavailable magical damage.

10 secs–
Shield

Absorb Value unavailable damage.

10 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

10 secs–
Shield

Physical shield amounting to 10% Max Health. Auto-attacks deal 10% less damage.

5 secs–
Shield

Absorbs Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

5 secs–
Shield

Absorb Value unavailable damage.

30 secs–
Shield Bash

You can perform an additional attack with shield.

4 secs–
Shield Block

Value unavailable is increased by Value unavailable
Value unavailable is increased by Value unavailable

5 secs–
Shield Master

The character's shield-applying abilities now have [2 / 2 / 2 / 2 / 3] charges.

––
Shield Throw Miss

The Defender loses the shield's armour bonus.

––
Shield Up

Armour is increased by Value unavailable.

6 secs–
Shield.

Absorbs Value unavailable damage.

10 secs–
Shielded Defence

Shielded Defence is cooling down.

180 secs–
Shielded Defence

Absorb Value unavailable magical damage

20 secs–
Shielded Defence

Absorb Value unavailable physical damage.

20 secs–
Shielding Echo

Absorb Value unavailable damage.

3 secs–