C

Abilities

NameDetails
Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Mounting

Increase Movement Speed by 75%.

Nature's Rebirth

Plants a seed in the ground, which explodes after 3 seconds. If a character is nearby, they take from Value unavailable to Value unavailable magic damage depending on the number of targets and the explosion has a 50% Magic Penetration. If no one is nearby, the blast radius expands to the entire arena and the damage increases up to Value unavailable magic damage.

Nature's Rebirth

Plants a seed in the ground, which explodes after 3 seconds. If a character is nearby, they take from Value unavailable to Value unavailable magic damage depending on the number of targets and the explosion has a 50% Magic Penetration. If no one is nearby, the blast radius expands to the entire arena and the damage increases up to Value unavailable magic damage.

Nature's Rebirth

Plants a seed in the ground, which explodes after 3 seconds. If a character is nearby, they take from Value unavailable to Value unavailable magic damage depending on the number of targets and the explosion has a 50% Magic Penetration. If no one is nearby, the blast radius expands to the entire arena and the damage increases up to Value unavailable magic damage.

Need name E

The Soul Eater lunges stabbing with their crescent blades and deals physical damage to all enemies in a line.

Net Shot

The Ranger fires an arrow with a net in a target direction, which deals physical damage to the first enemy it hits in its path, rooting them.

Net Shot

The Ranger fires an arrow with a net in a target direction, which deals physical damage to the first enemy it hits in its path, rooting them.

Omni-Function Drone

The Blast Medic sends a drone to a target hero. The drone is active for 20 seconds.
-If a target is an ally, they are buffed with periodic healing. A target gains bonus movement speed.
-If a target is the Blast Medic, they will be shielded. While the Blast Medic is shielded, he will reflect some of incoming damage.
-If a target is an enemy, they will be debuffed taking additional magic damage alongside the damage dealt by basic attacks.

On the point of a spear

Ironclad pushes enemies away from itself in a small sector and deals physical damage. Enemies fly off at medium range and receive a mark. Allies who are in the area of ​​effect of the ability receive a buff on armor.

Overhead Log Slam

Strikes from above with a log, dealing Value unavailable physical damage and stunning the target for 1 second. This damage is always a critical hit.

Overhead Log Slam

Strikes from above with a log, dealing Value unavailable physical damage and stunning the target for 1 second. This damage is always a critical hit.

Overhead Stun

The Troll swings its massive fist in a wide arc, stunning character for 0.5 seconds and dealing Value unavailable physical damage.

Overhead Stun

The Troll swings its massive fist in a wide arc, stunning character for 0.5 seconds and dealing Value unavailable physical damage.

Overwhelming Rage

Removes all soft control and movement impaling effects and grants immunity to them for Value unavailable seconds. Consumes Value unavailable = [Value unavailable of maximum Health] Health.
Cooldown: Value unavailable seconds.

Overwhelming Rage

Removes all soft control and movement impaling effects and grants immunity to them for 7 seconds. Consumes Value unavailable = [[5% / 4% / 3% / 2%] of maximum Health] Health.
Cooldown: Value unavailable seconds.

Piercing blows

The Furious vanguard crushes an enemy's armor with its strikes, dealing additional damage and increasing its attack speed.

Piercing Crave

Envy Sin launches his tentacle forward, dealing Value unavailable physical damage. If the tentacle finds the target it will spawn a swarm of sea critters beneath it.

Piercing Crave

Envy Sin launches his tentacle forward, dealing Value unavailable physical damage. If the tentacle finds the target it will spawn a swarm of sea critters beneath it.

Potion of Recovery

Neutralizes the effects of teleportation

Powerful throw

Ironclad throws the target closest to it at the specified point, which deals physical damage to all enemies in the landing zone, including the original target, but does not damage allies. All enemies in the zone are stunned. Allies in this zone receive a buff on attack speed and casting speed, while opponents get a buff on running speed, attack speed, and casting speed.

Quick Reprisal

Destroyer performs a short lunge forward, dealing damage Value unavailable = [([80% / 90% / 110%])Attack Power] physical damage. If the Destroyer grazes an enemy with the edge of the blade it deals an additional Value unavailable = [40 + Value unavailable Spell Power] magic damage.

Quick Reprisal

Destroyer performs a short lunge forward, dealing damage Value unavailable = [(Value unavailable)Attack Power] physical damage. If the Destroyer grazes an enemy with the edge of the blade it deals an additional Value unavailable = [40 + Value unavailable Spell Power] magic damage.

Quick Reprisal

Destroyer performs a short lunge forward, dealing damage Value unavailable = [(Value unavailable)Attack Power] physical damage. If the Destroyer grazes an enemy with the edge of the blade it deals an additional Value unavailable = [40 + Value unavailable Spell Power] magic damage.